"use strict";

Object.defineProperty(exports, "__esModule", {
  value: true
});
exports.default = update;
exports.initial = void 0;

/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at <http://mozilla.org/MPL/2.0/>. */

/**
 * This reducer stores the list of all source actors as well their breakable lines.
 *
 * There is a one-one relationship with Source Actors from the server codebase,
 * as well as SOURCE Resources distributed by the ResourceCommand API.
 *
 */
function initialSourceActorsState() {
  return {
    // Map(Source Actor ID: string => SourceActor: object)
    // See create.js: `createSourceActor` for the shape of the source actor objects.
    mutableSourceActors: new Map(),
    // Map(Source Actor ID: string => Breakable lines: Array<Number>)
    // The array is the list of all lines where breakpoints can be set
    mutableBreakableLines: new Map(),
    // Set(Source Actor ID: string)
    // List of all IDs of source actor which have a valid related source map / original source.
    // The SourceActor object may have a sourceMapURL attribute set,
    // but this may be invalid. The source map URL or source map file content may be invalid.
    // In these scenarios we will remove the source actor from this set.
    mutableSourceActorsWithSourceMap: new Set(),
    // Map(Source Actor ID: string => string)
    // Store the exception message when processing the sourceMapURL field of the source actor.
    mutableSourceMapErrors: new Map(),
    // Map(Source Actor ID: string => string)
    // When a bundle has a functional sourcemap, reports the resolved source map URL.
    mutableResolvedSourceMapURL: new Map()
  };
}

const initial = initialSourceActorsState();
exports.initial = initial;

function update(state = initialSourceActorsState(), action) {
  switch (action.type) {
    case "INSERT_SOURCE_ACTORS":
      {
        for (const sourceActor of action.sourceActors) {
          state.mutableSourceActors.set(sourceActor.id, sourceActor); // If the sourceMapURL attribute is set, consider that it is valid.
          // But this may be revised later and removed from this Set.

          if (sourceActor.sourceMapURL) {
            state.mutableSourceActorsWithSourceMap.add(sourceActor.id);
          }
        }

        return { ...state
        };
      }

    case "REMOVE_THREAD":
      {
        for (const sourceActor of state.mutableSourceActors.values()) {
          if (sourceActor.thread == action.threadActorID) {
            state.mutableSourceActors.delete(sourceActor.id);
            state.mutableBreakableLines.delete(sourceActor.id);
            state.mutableSourceActorsWithSourceMap.delete(sourceActor.id);
          }
        }

        return { ...state
        };
      }

    case "SET_SOURCE_ACTOR_BREAKABLE_LINES":
      state.mutableBreakableLines.set(action.sourceActor.id, action.breakableLines);
      return { ...state
      };

    case "CLEAR_SOURCE_ACTOR_MAP_URL":
      if (state.mutableSourceActorsWithSourceMap.delete(action.sourceActor.id)) {
        return { ...state
        };
      }

      return state;

    case "SOURCE_MAP_ERROR":
      {
        state.mutableSourceMapErrors.set(action.sourceActor.id, action.errorMessage);
        return { ...state
        };
      }

    case "RESOLVED_SOURCEMAP_URL":
      {
        state.mutableResolvedSourceMapURL.set(action.sourceActor.id, action.resolvedSourceMapURL);
        return { ...state
        };
      }
  }

  return state;
}